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Jumpin said:
N64 and Gamecube eras were significantly worse, IMO, because it was like one decade long drought. Wii U was a much shorter dark age.

During the N64 and Gamecube era it wasn’t a situation like on the Wii or Switch where “there’s no games this month,” but in fact there were 30-60 games that month, just nothing 5-star; N64 and Gamecube had months where there were literally NO new games released. I don’t recall the Wii U having this issue, there were always new games each week.

Another couple of issues. With a few exceptions like Donkey Kong 64, Zelda 64, and Ogre Battle 64: N64 games were generally really short and really expensive. Gamecube had the lowest number of exclusives on a Nintendo home console, ever, and just about all the rest were uninspired and lacklustre PS2 ports, usually with missing content or functionality.

N64 had Gameboy Color a companion and Gamecube had GBA, is not, financial terms and creative side, worst years, on the portable side. 3DS and Wiiu is the worst generation, creative and financial terms, for Nintendo. Only last 3DS years Nintendo, turn around, in the 3DS side.  

But, Gamecube is a worst stationary console, launched by Nintendo. In good macroeconomic trends, sells only 22 million was a disaster. Wiiu navigates a worst macroeconomic situation.