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Homeworld was a revolution in the RTS genre back in 1999. The game carried the genre forward with its creative interface and solid gameplay.

The game brought home many GOTY awards in its day and was a source for many mod types including Star Wars and Battlestar Galactica mods.

Homeworld offered a complete game package, offering amazing gameplay, a great sci-fi story and award winning music for its time.

https://homeworld.fandom.com/wiki/Homeworld_3

The Homeworld IP was originally owned by Sierra Entertainment, a subsidiary of Vivendi Games, who published Homeworld, Homeworld: Cataclysm and Homeworld 2. Relic Entertainment, who created the franchise, were acquired by THQ in 2004, making further Homeworld games unlikely. In a surprise move, THQ purchased the Homeworld IP rights from Sierra in 2007, but did not develop a new game. In 2013 THQ collapsed and the Homeworld IP was purchased by Gearbox.

In 2008,

"You can not believe how often I hear this question, in any case we would love to develop Homeworld 3!" — Jonathan Dowdeswell, Relic Executive Producer

Later that same year,

"We're really happy the IP has made its way home, and yeah, we're definitely looking at it." — Jonny Ebbert

Former Homeworld Developers

Several of the original developers who contributed significantly to the Homeworld project have collaborated together under a new startup company named Blackbird Interactive. Blackbird Interactive started development on a new IP initially known as Hardware: Shipbreakers, which bore a striking resemblance to Homeworld 1 & 2 in its presentation. According to a 2015 recorded session with Blackbird Interactive founders — mostly concerning Homeworld Remastered — the hope had always been for Hardware: Shipbreakers to be part of the Homeworld canon. The title screen for Hardware: Shipbreakers even used the same font as the Homeworld titles, and the lore of the universe was intentionally kept compatible with Homeworld canon as development progressed. After the acquisition of the Homeworld IP by Gearbox Software in April 2013, Blackbird Interactive was eventually approached by Gearbox Software and invited to make their game part of the official Homeworld canon. This officially happened in September 2013. The game was known as Homeworld: Shipbreakers for a time. Later the official title of the new IP became Homeworld: Deserts of Kharak.

IP HISTORY and METASCORE

(1999) Homeworld (93)

(2000) Homeworld Catacylsm (89)

(2003) Homeworld 2 (83)

(2015) Homeworld Remastered Collection (86)

2016) Homeworld Deserts of Kharak (79)

Homeworld offered an award winning Soundtrack

The game had so much variety and offered some of the best space battles

As one of Homeworld biggest fans, I tease myself with that slight hope that ill see its name again mentioned at E3 on year again.. Its a franchise I don't hear much about anymore due to its age and it seems the IP has died with its last and final effort with its solid release of Homeworld Deserts of Kharak.

I recommend any PC gamer to check it out and the game has a good following and like World of Warcraft, the amount of clones that tried to mimic Homeworld failed to live up to its success.  

Last edited by Azzanation - on 15 August 2019