Bofferbrauer2 said:
Barkley said:
6th year sales (from time on market, not 6th calendar year.)
DS - 20.62m PS2 - 16.22m 360 - 13.81m PS3 - 12.15m PS1 - 9.31m PSP - 9.24m 3DS - 7.48m Wii - 4.41m Vita - 0.74m WiiU - 0m
So yeah as has always been pointed out the DS wins, but then for the second best we go all the way down to 7.48m for the 3DS. DS really was very different in terms of it's sales curve compared to other Nintendo Consoles.
Here's a table showing how many of a systems total sales came from it's first 4 years on market:
|
First 4 Years |
WiiU |
99.10% |
Wii |
83.20% |
Vita |
81.10% |
3DS |
68.00% |
DS |
60.40% |
PSP |
57.40% |
PS1 |
53.20% |
PS3 |
53.20% |
PS2 |
46.00% |
X360 |
43.40% |
So Nintendo consoles are definitely much more front loaded than others, with DS being the one with the longest sales curve. So for the most part Nintendo consoles sell fast for a shorter time, while PS/MS systems last longer.
Personally I don't count GBC sales towards the original Gameboy, it's a system with 480 exclusive retail games, and it came out 9 years after the original. I find it weird to not view it as a successor but I know most people don't.
I mean it's sales curve clearly show it's not normal.
Also Gameboy is classed as 4th generation and GBC as 5th generation so it's weird to view them as the same. I think the main reason is just because Nintendo grouped the sales.
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They probably grouped the Gameboys because they could play each other's games. Sure the GBC had better capabilities, but by that logic, Pro, X and New 3DS would also need to be counted separately.
As for the fourth and sixth year sales, any idea how the NES, SNES and Megadrive/Genesis would fit in these tables?
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But my reason wasn't that it was more capable. My reason was that it had 480 exclusive full retail games. Which neither the Pro, X or New 3DS have. It also released 9 years after the original gameboy, not 3.
Of the 667 games released for GB/GBC after the GBC came out only 28% of them worked on the original gameboy. (17 GB games, 180 Compatible GBC games) So 72% of games only worked on the newer model.
I don't think I'd be able to find sales data (other than lifetime) for consoles that old.
Edit: Found Megadrive figures.
Genesis 6th year - 5.12m (1994 calendar year sales, 6th-ish year in Japan, 5th in NA, 4th in EU)
First 4 years - 42.8% of total sales. The later launches in USA and EU give it a much lower percentage, especially as sales in Japan were weak.
Last edited by Barkley - on 14 August 2019