DonFerrari said:
And here you contradict yourself. If Ryse on X1 doesn't have much in common with the 7th gen version, then there were limits crossgen would put and impact the game. If Ryse was very late on the development on X360 (since it release on the launch of X1) and could be changed to be totally different than 7th gen, Halo Infinite could as well. And if you think they are creating mind blowing 9th gen, not crossgen, you are accepting that being dedicated to Scarlet will have better result than being crossgen. You have to decide if there will be impact or not making it crossgen. |
I didnt contradict myself. The Ryse planned for 360 was a Kinect game and the little shown didnt resemble what we got on X1. Also, I said the 360 demonstrated much larger scale games from Crytek like Crysis.
We dont know how far Ryse actually got on 360. The game went from 1st person to 3rd person. If much of what we saw was planned for 360, its worth noting the developers were able to change the graphics into a visually impressive 8th gen game in spite of 7th gen roots.
Either way we know the 360 is capable of much larger scale games and Crytek has done that themselves. But even if the X1's version of Ryse was being built for 360, the visuals still showed a generational leap.
I still think a game can be built for 9th gen and still be scaled or reworked for 8th gen. Maybe a 3rd party could come in and rework it to function on limited specs. We have seen that many times.
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