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KBG29 said:
curl-6 said:

Uh, what? The only Switch game I'm aware of that outputs below 360p is Ark, and that's cos it's a complete an utter technical abortion that never should've seen release. You're massively lowballing Switch's portable performance here.

Per Eurogamer, Ark was running 360p in Docked Mode, with drops to as low as 304x170. They say the Portable mode yeilds even lower resolutions.

https://www.eurogamer.net/articles/digitalfoundry-2018-ark-survival-evolved-switch-analysis

Doom and Wolfenstein both run at 640x360 on the regular in handheld mode.

https://www.eurogamer.net/articles/digitalfoundry-2018-wolfenstein-2-switch-tech-analysis

WWE 2K18 runs at 540p - 720p in Docked mode. They were unable to test Portable Mode, but you can rest assured it is lower.

https://www.eurogamer.net/articles/digitalfoundry-2018-is-wwe-2k18-the-worst-game-on-switch

I know these are just a few examples, and Nintendo games and a lot of other 3rd party titles run at better resolutions, but it is an indication of where things are heading for people purchasing a Switch Lite in September of this year. New 3rd party titles will only become more demanding. 240p may be a bit extreme, but a dynamic resolution between 360p and 540p is already quite common amoung Switch games in Portable Mode. I know I wouldn't want to play a game in 360p on a 32" screen let alone something 50 - 80". 

Even Doom and Wolfenstein II only run at 360p at worst. And that's still only 3 out of the more 4800 games available on the Switch, so less than 0.01% of the library.

Don't get me wrong, I wouldn't want to play portable mode on a big screen either, but the idea that 360p or below is common on Switch in this mode just isn't true, it's extremely rare.