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Pemalite said:

Mr Puggsly said:

I think its a mix bag. GTA3 on PS2 had impressive physics like driving, draw distance probably varied between the games, but Morrowind was certainly more impressive in regard to the world's memory use and effects.

Morrowind was heavier on the scripting, which is a CPU cycle hog, which is why it couldn't work on a Playstation 2... It's actually always been a big thing in Net Immerse/Gamebryo/Creation Engine powered games... Which is why Elder Scrolls was PC exclusive until the Original Xbox with appropriate hardware came along.

GTA3 on the PS2 did have it's detractions, it's certainly not the prettiest PS2 game... But Morrowind was a very pretty Original Xbox game, especially it's novel pixel shader water at the time.

Morrowind was certainly a very technically impressive original Xbox game, but even at the time I remember thinking it was frightfully ugly with its short draw distance and muddy palette. That's just me though.

But yeah, it definitely wouldn't have run on PS2. And perhaps more pertinently to the topic, neither would Combat Evolved.