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zorg1000 said:
Intrinsic said:

I've never quite understood this argument.

A staggered launch is a meaningless qualifier to use. And is only relevant if it can be shown that they had the stock to meet the demand of a global launch.

Another way to look at it is like this. Between March and September, 2000 sony shipped ~7M PS2 in Japan alone. In the first 6 weeks alone of the PS4 sony shipped(and sold) over 4.3M PS4s in everywhere but Japan.

So lets flip perspectives a bit... If sony had a global launch of the PS2, there is NOTHING indicating that they would have been able to make anything more than the 7M PS2s they shipped in the first 6 months of the PS2s life. At the end of the day, all that really matters is how much of a product a company can make and not where they are selling it or not. 

Obviously a company is going to plan production differently when they launch in just 1 country vs launching in 50+ countries.

Global (or semi-global) launches did not become common until the 7th gen and that needs to be factored in when comparing launch aligned sales, it just doesnt make sense to compare the sales of 1 country to 50+ countries.

Yes. And you wouldn't phantom the possibility that after verifying the price, content and production capability they saw it wouldn't be possible to launch WW from day one? So the 7M (which had shortages) were as most as they could produce, in a time that sales didn't even start as strong and there were no pre-orders?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."