Pemalite said:
Was GTA 3 impressive on the PS2? Sure. But that game wasn't pushing the same effects, draw distances or levels of scripting that morrowind on the Original Xbox was.
Well I put up a link showing Halo 3 actually has bad frame pacing on 360.
Yeah. I have to disagree... Because I am primarily a PC gamer and can observe the differences between PC and Console.
Better specs means more impressive games can be done cheaper as developers aren't obligated to build their game/game engine to make full use of the hardware from top to bottom... I.E. Not needing to build the technology to procedural generate/steam assets or build technology like impostering to fake draw distances.
New project? Isn't it the 3rd iteration of the franchise? They already had a solid foundation to work from.
Again, not denying that. Just pointing out that the SSD is the single largest benefactor to improving load times, any PC gamer can tell you this. |
I think its a mix bag. GTA3 on PS2 had impressive physics like driving, draw distance probably varied between the games, but Morrowind was certainly more impressive in regard to the world's memory use and effects.
I showed you a video of Halo 3 on 360 with no frame pacing issues. The link you gave me did not demonstrate frame pacing issues, there was just a claim. I know what frame pacing issues are and that's why I am referring you to Halo Anniversary on 360, so you learn what frame pacing issues actually look like.
Okay, you're a PC gamer so all the impressive stuff we've seen Jaguar CPUs do on consoles, thanks to great optimization, simply doesn't exist. There is really no where else to go with that discussion. If you want a last word, feel free.
I agree, better specs does mean more impressive games become easier to make from a technical limitations perspective. However, I'm pointing out creating games like GTAV isn't just about specs, it also requires time and talent to create something like that on any specs. If GTAV was built on better specs, they probably would have just raised the bar further like RDR2 aimed for because Rockstar has that kind of money and talent.
No need to stress the load times discussion, we agree I am (mostly) right. Mods are supposed to be more mature... even when there is a lack of people that want to be mods.
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