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Pemalite said:
Bofferbrauer2 said:

Also, the 64bit of the N64 is achieved in a similar way as the Jaguar did: it has a 64bit bus - but it only worked at half frequency. Everything else was just 32bit. However, it's CPU and GPU were still more powerful than the ones in the PSOne

No. The Nintendo 64 isn't regarded as 64bit because it had a 64bit bus... That is just a correlation.
It was a 64bit system because it had a 64-bit CPU thanks to the inclusion of 64bit accumulator/registers.

Bits is unimportant for the tech uninitiated anyway, just like tflops... But even 4 console generations later we will still be in a 64bit world.

The issue with running a 64bit data path on the Nintendo 64 was that you needed to use more memory... Guess what the consoles of the day lacked? So it went unused for the most part.

I thought the registers were only 33bit on the part, but if you say it's 64bit, okay I guess...