irstupid said:
I hate critics. Below are reasons why their scores suck ass. They are rushed and working. A hugely anticipated/hyped game comes out and they want review out in time. They likely haven't got as much time in the game to notice all the bugs or gotten bored or been forced to use micros, ect. They rushed through game and made snap judgement. Game still not out so hype still strong and they could be riding the hype and overinflate score. In same regard, they playing FIFA for the 10th time. It's FIFA. They bored and just score it the same with article adding in features it mentions on back of box or quick youtube video EA puts out saying new features. They are paid to score it some way or another. Shilling. They get free stuff, ad dollars. invites, ect. No way are they partial. They hate or die hard love the genre/franchise. Clearly biased and unless you feel identical to them the review is worthless. |
Do you think they are rushed because of evidence, or just because it suits your conclusion?
I stay away from sports games, because I agree with you about how they get easy scores. Especially easy aggregate scores, because when a sports game comes out every Tom, Dick, and Harry outlet, that doesn't normally review games, reviews it highly. Even if every regular games outlet with integrity gave it a mediocre score, the overall aggregate would still be high thanks to the legions of non-gaming sites that review them.
I think you are making big assumptions about them getting paid. How the heck do Crackdown 3, Anthem, Sea of Thieves, etc. get horrible scores if reviewers are bribed?
Reviewers that hate a certain genre are often not asked to do said review. Editors choose from amoung the staff that has the most experience in the genre, and wants to review said game.
Diehard fans that love a series are often the most critical of said series. This makes them good reviewers, because they will pick out every last flaw in the game. Just look at how diehard Poke'mon fans are already treating Sword/Shield.