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NightlyPoe said:
Ganoncrotch said:

My solution to wanting to be better at the game is to be better at the game, for climbing to the highest regions of the game you can't do that in your underpants without any preparation. Again in the same way with any game you shouldn't expect to be able to go / do everything without some preparation.

If you have issues and find climbing to those high peaks to be something you find impossible, don't do it, go around, eat some dirt for a while and go the long way around, while doing so it will give you the time to think up of new and clever names for things in the game such as "slipping problem" rather than a game mechanic where wet things are harder to climb lol.

When you face a Silver Lynel with a buffed AP weapon... do you consider getting that in the mouth a "Mace Problem" within the game? Or do you avoid them because they are hard, the same survival skills apply to tough enemies as it does tough terrain, you can avoid things that are hard... but you'll need to find a longer way around.

Again I'll say if you remove all the challenges from a game and let people no clip around the map then there would be no feeling of achievement in doing anything in the game, you could just warp to all shrines and then into ganons mouth.

I feel as though you completely ignore what I have to say and are beating up a strawman.  This issue has been addressed several times now.  I have no problem not going somewhere I am not prepared for.  We are not talking about facing a lynel.   All of your "get good" comments miss the point, instead preferring to address obstacles designed to be overcome.

The discussion is not about an obstacle to be overcome.  The discussion at hand is an easily obtainable goal at even an early-game level that is blocked by time-locked RNG, where the easiest/fastest solution is always to wait until the rain has passed.  There is no need to go out and increase your stamina (and it will not help if you did).  There is no need to go find new gear (and it will not help if you did).  There is not a solution available that will take less time.  There is not an alternate route.

If I put down my controller for a few minutes and toss my clothes in the drier, I will be closer to my goal when I return.

I find that mechanic to be poor.  If you prefer to run around in the meantime, that's up to you, but you're still essentially waiting for the time-lock to end.  Any time you can come closer to your goal by disengaging from the game, the developer goofed up.

If you are just referring to the RNG weather system, then I'm guessing you also hate the lightning because if that ever pops up in a region you want to fight something with just metal weapons then you're going to have to sit under a tree (or away from a tree) and wait that one out too?

You know if you want to skip time forward to avoid anything that cycles up on that weather system you can start a campfire, this I would only advise doing if you just have 1 specific goal at a perticular time which you have to climb over a randomly wet rock for... but dear me that isn't a "put down the controller" requiring thing, you know what you need to skip time with sleep in the game? You need a piece of wood, now you will encounter one of these.... when you open the tomb you were sleeping in at the beginning of the game, you are in an area surrounded by trees, now you'll also need a piece of flint, which you will get one of at the base of the first hill before you go up towards the destroyed Temple of time, and you'll also need a metal weapon of some type to strike the flint after you drop it next to a piece of wood... you will have 2 by the time you get to the side of the first piece of water, a wood cutting Axe and likely a rusted sword from the island in the water.... you need to advance an entire 5 mins into the game from jump to have the tools to not have to go off and do laundry to skip weather... as long as you know the game mechanics.

And you know that rain doesn't just make rocks wet in the game so as to make your game with just 1 goal harder right? Rain also causes tons of ambiant noises, it covers the sounds of your footsteps over animals and enemies, it will also lower certain enemies vision range and completely negate enemies who would fire bomb arrows at you, those instantly extinguish when fired in the rain and can be collected if you encounter enemies who use them near rain. Rain also creates puddles on the ground and wets enemies which massively increases the damage done by lightning attacks, from both elemental melee weapons and lightning arrows.

See.... there is pro's and con's to each thing in the game, the idea is that you make use of parts of the wild that you want to benefit from and you try to make it so you get as few negatives as possible, as in you're never going to want to do the lightning trial or fight something during lightning with metal weapons... but at the same time, enemies can pick up metal weapons too.... and some enemies are stupid and will hold one during a storm for you if you chuck it near them. By the same logic during your rain shower you might consider doing something like sneaking through a camp where you can now get closer thanks to the increased stealth effects from it.

But again... if you are more than 5 mins into the game and know how to combine that wood, the flint and a metal weapon, then you shouldn't be stepping away from the game to again avoid something in the game where you can use in game mechanics to skip over with ease. The game raises you a challenge of sorts and you answer by waiting til the game gets bored of offering that challenge and offers up a sun shiny day instead. You going to the laundry in that case... is you taking the long way around.



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