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Mar1217 said:
Azuren said:

Showing annoyance with an unnecessary game mechanic that arbitrarily hinders a massive draw to the game (the ability to scale just about anything is a huge part of the game) doesn't equate to lacking adaptability.

You've just explained the point for this mechanic though, it is there to challenge your ability to gauge these situations and see how you'll tresspass them. If you can't think of anything and just try to force it and get yourself annoyed then that's mostly on you for your lack of adaptability.

Maybe I don't see it as a challenge because I already possess the skill of "waiting around doing nothing".

Annoying the player on purpose isn't a challenge, it's just annoying. If I want to wait for a game to be allowed to play it, I can play mobile games. At least mobile games give me the option to skip the annoyances they put into their games, making mobile game developers superior to Nintendo.



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