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curl-6 said:
Azuren said:

Because you haven't presented anything that I would consider a real point. You vaguely point to physics when plenty of games have done similar physics, as far back as over a decade ago. I don't see anything revolutionary about an apple becoming cooked when it rolls through fire or fire creating an updraft, and both are points you made first.

You're still doing it now. I never said either of those things was a revolution. If you disagree with me, that's fine, you have every right to do so. But please do not misrepresent my posts by taking bits and pieces of them completely out of context.

You said organic physics and used at least the apple example. And when confronted with the idea that other games have done physics as good or better, you vaguely reference "organic" again.



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