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Megiddo said:
Nuvendil said:

Listing off PS4 titles that never came to Switch is irrelevant to a discussion of Switch vs PS4 sales of third party games.  Most games that release on both are within the same neighborhood in sales.  But that assumes honest analysis is your goal, rather than confirmation bias being your guiding principle.

Irrelevant? You think third party software publishers see them as irrelevant? If you do then honestly, let me just laugh directly at you. Because you'd be so naive that I couldn't help myself from laughing. The success of third party titles on PS4, whether or not they are available on the Switch, is why it will continue to get more third party titles. The PS4 is an ecosystem where there the audience has many different tastes and are not completely focused on one sole publisher. That is its huge advantage when it comes to third party software. When or if the Switch reaches that point, when large-scale projects such as Yokai Watch aren't abject sales failures, then there would at least a starting point to discuss whether or not the Switch will overtake the PS4 in terms of third party coverage. 

It's irrelevant to the comparison because there's no way, at all, of knowing what those would do if they WERE on Switch because they are not.  It supports why the PS4 would continue to get support, absolutely.  But that is not the same as the Switch not getting it.  The question isn't one of dropping PS4 for Switch, but doing it in addition to PS4.  The fact you are acting like it is a zero sum game is the only truly laughable thing here.

Also, YW4 is continuing a sharp downward trajectory that began before the Switch that is driven primarily by absolutely terrible IP mismanagement, which you can read multiple articles on if you wish.  And others and myself have listed off multiple strong performers on Switch from third parties.  So please do tell, how many does the Switch need for the discussion to start, hmm?   Because from where I stand, the discussion has been worth having for a while now. 

The larger issue I see is a lot of these Japanese devs either A) see the Switch as a place to do cheap cash ins until they can't get away with it anymore (Capcom mostly) or B) insist on doing late ports flr whatever reason, most likely because they think doing so will get them both new customers AND double dippers.  Third parties need to build their audience on Switch, this is true and it will take some time.  But several of these companies NEED to do it.  Not the biggest juggernauts but the mid teir ones.  Because a lot of them got nice sales from the Vita or 3DS and those ecosystems are completely dead.  They need to broaden their audience and to do that they need to start releasing good versions of their games on Switch *concurrently* with the PS4 versions and actually promote them worth a crap.