Mr Puggsly said:
The CPU needs of PC and consoles are evidently not equal given what the 8th gen consoles accomplished. We see ambitious AAA games hitting 60 fps for example, yet we have to pretend its a trash CPU? Halo Infinite on X1 isnt holding back Scarlett because this was not a project created for Scarlett. We also dont know how this game could better utilize the Scarlett's CPU. For example, maybe some modes will have lower frame rates that can only be improved by Scarlett. We could say Halo 1, 2, 3 and 4 doesent take advantage of the X1 because they were built for 360. But I feel those games make great use of the increased CPU and GPU power of X1. I look at MCC as the definitive way to play those games because it actually has the power to achieve 60 fps with 1080p/4K. That is seemingly what the Halo Infinite on Scarlett will be but with better assets as well. Edit: You were too late. I already had the response open. |
I stand by my statement, but as evidenced by my edit, I don't care enough about it to enter into a debate.







