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benji232 said:
My first level! Was created a few days ago and not a sinle playthrough yet. Nothing special but would love if someone gave it a shot! D7T-95F-H6G

 It was too confusing trying to figure out how to make that long jump from the first tree island to the second
tree island.Try adding a trail of coins to hint to players that it's possible to run and do two long jumps.
It's possible to get stuck if you go down the clear pipe without having 80 coins.

p0isonparadise said:
Created my first course yesterday which took me about 15 minutes. L6T-V9G-HXG

It's nothing special but for my first time I don't think it's terrible.

Nice simple level. Fun to learn the SMW spin jump ability again.

RetroGamer94 said:
So I was able to complete my first level: 7VD-PFN-XNG. It’s kind of long but that was on purpose. There are multiple ways to win and secret hidden areas. It’s a ghost house themed level from Super Mario World. More of a puzzler level.

There’s a main and a sub level(hidden)

Let me know what you guys think of my first one. It was a bit of an experiment just to get to know everything.

Nice ghost house level!

SuperJortendo said:
Please try mine. Code is 7LS-CLH-85G.

It's my first attempt. I think it's pretty difficult, but I'm not great at Mario games.

Any feedback will be much appreciated.

The level doesn't exist. :(

Slarvax said:

https://twitter.com/Slarvax/status/1145165049347989504?s=19

Edit: can you embed tweets on mobile?

Anyway, it's here

Slavax this level was pure evil. First off I couldn't remember that you could spin jump onto thrwomps.
Secondly spin jumping onto singleton spike shells was next to impossible, while they were moving on a track.
Only reason I beat the level was because I used bowser jr's clown car to charge up shots and destroy the level. :D

pkmnMasterWheeeIer said:
Here's one from me: 1TT-Y6H-QQF

My first level on Mario Maker 2, tried my hand at a more standard level, rather than the more puzzle like ones did in 1

PkmnMaster that was short and pretty good.

Asriel said:
I remade the first Moon Zone level from Super Mario Land 2 with some slight changes: Y9L KD2 JWF

I've only made two Mario Maker levels and this is my second.

Nice. I liked this one. How did you get the gravity to change?

mr_me450 said:
5RR-33J-PSG
Be great if anyone wants to give this one a go. The goal is to reach then end in a Koopa Kart while avoiding various forms of death! Once you know the layout of the course it can be fun trying to speed run it; a few friends of mine have all had fun with it locally but so far no one’s tried it out online. In the words of Iwata, “Please, take look... *SNAP*”

Short but sweet. Not a fan of the car though. Cat bowser is a huge pain. Good level overall.