By using this site, you agree to our Privacy Policy and our Terms of Use. Close
NightlyPoe said:
Dulfite said:

That's how I voted as well, though I never played Conker and I remember Banjo Tooie way more than the original. Was Conker fun?

It's hard to even call Conker's Quest the same game really.  It was for all practicality scrapped and redesigned before Conker's Bad Fur Day was finally released 4 years later.

Odd note:  Rare had another project based on the NES classic RC Pro-Am (incidentally, the first Rare game I ever owned or played) that they didn't show at E3 that year.  Rare planned to release Goldeneye and Banjo-Kazooie by the end of the year and they could save Pro Am 64 for for the next year.  Well, a month later Banjo-Kazooie was delayed into 1998.  Rare realized they had to make Pro Am 64 their Holiday title, but didn't have faith in the IP.  So in July, a month after E3 and only 4 months before the game's release, they scrapped most of the RC Pro Am IP work they'd put into the game and completely replaced it with Diddy Kong, rushing to complete the game itself in the process.

And that's the story of how we got Diddy Kong Racing in 1997 without it ever seeing an E3.  It simply didn't exist yet.

My goodness I had no idea! I loved DKR and to learn that it was a happy accident is hilarious!