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Azuren said:
Not only do most people not have good internet, but many who do have good internet have data caps.

On top of that, games like shooters, fighters, racing, etc all require precise control- something game streaming cannot offer (no matter how much some people want to argue it)

Cloud is very location dependent. I only live 33 Miles from the Datacenter that PS Now is running on in my area, and for me it is next to flawless. If I was say 600 Miles from the nearest datacenter then it would be a totally different story.

What people have to keep in mind is that Cloud and Datacenters is the future of computing. Microsoft, Google, Amazon, Sony, IBM, and many many more companies will continue to build datacenters at 100's if not 1,000's of locations around the world. 

In the case of Stadia, Google will build out their datacenters first in highly populated areas that have great internet. Even at launch, Google will have more people near their datacenters with high speed internet than the entirty of consoles sold this gen. People are greatly underestimating the amount of the world population that is within a 100 miles of a data center, and have over a 35Mbps internet connection.

Something to look out for with streaming will be which company has a datacenter closest to you. This is where you will see people saying one service is amazing, while saying the others are trash, while other people swear by a different service saying the others are trash. Basically, if you are close to a Google Datacenter, then Stadia will be great, if you are close to an Azure Datacenter then xCloud will be great, if you are close to an AWS Datacenter, then any service running on AWS will be the best.

I don't know if Stadia will fail or succeed, but I expect it to be around for at least the next 5 years regardless of its market performance. I also strongly believe that should it go south, Google will either end the sale of new games and keep things running for those that have bought in, or allow them to transfer their purchases to whatever platform/service they concede to. 

The amount of companies competeing in the cloud gaming space will likely continue to expand over the next few years, and then we should see companies begin to consolidate as a handful take the lead. If I had to bet, I would expect Google, Amazon, Apple, Microsoft, Sony, and One Random Newcomer will all end up with long running services, while others that try to enter the space will fall by the wayside.

People are to quick to jump on the band wagon that anything new is going to fail, and that such and such company is to big for anyone to compete. What was Sony's position in Games before PlayStation? What kind of shape was Apple in before iPod, iTunes, and iPhone? Where was Netflix before it took off? How about Spotify? 

In all likelyhood, there is a great chance that a newcomer or a failing company will enter the Cloud Gaming space and be the dominate player, while Sony, Microsoft, and Nintendo all fall dramatically. Is Google Stadia Doomed? I doubt it, Could it be the next PlayStation, iProduct, Netflix, or Spotify? We will know before the end of the next decade.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL