Jumpin said:
You do have access to the lists, I provided links. You can see that none of Metroid Prime’s design team, and none of their senior or lead engineers, art, or animators are still with the studio. I am talking about dev staff, not the corporate staff whose backgrounds are accounting and marketing and work mostly away from the site of the studio. While the new guys might have some talent, most have few to no games to their credit. The original MP staff had Iguana Studios Turok games under their belt. There is nothing to suggest Retro would be any better at developing Metroid Prime 4 than any other studio. Retro Studios couldn’t even do DKC TF alone, they needed help. If Metroid Prime 2 and 3 were a decline from the first game, imagine what a distantly developed Metroid Prime 4 will be from an understaffed and inexperienced studio? Additionally, Nintendo COULD hire an adequate team, as dozens of old Retro staff (including most of the leads and senior staff of Metroid Prime) work at Armature Studio. They spend hundreds of millions on image. I don’t think a few million more to maintain a skeleton crew, and to let Retro run it’s course and close down without controversy is going to be considered a poor investment. Retro studios has essentially been a failure, the staff has been reportedly miserable and the studio itself fails to get work done. In almost the last decade they’ve released ONE game, and they needed help on it. The writing has been on the walls for years. |
Oh yeah, Retro Studios lost those guys... who then created Armature Studios... and then those guys started making mediocre games. Yeah... those guys were definetly irreplaceable.
If I recall correctly, during all these years Retro has been recruiting people from very famous and recognized studios like Vigil Games (Darksiders), id Software (DOOM, Quake, etc...) or Naughty Dog (Uncharted). And those are just the ones we were reported about. In a videogame studio, specially a western one, people are constantly entering and exiting.
Also, Prime 2 and 3 being a decline from Prime 1 is very strong personal opinion. All three games are excellent and all three do some things better than the others and some others worse.
Stop talking about Armature Studios. They are a bunch of nobodies. They may have worked on Metroid Prime, but as for now, they are not capable of handling nothing but forgetable games.
As for Monster Games working with Retro on Tropical Freeze... why do you assume it was because of Retro's incompetence? Is EAD incompetent because Monolith Soft had to help them on Breath of the Wild? Sometimes projects need from some extra hands to make them happen. Yes, even 2D platformers.
If Nintendo hasn't closed Retro Studios yet is because they are up to something. If they wanted to get rid of them, they could have done it a long time ago. Not now that they are developing one of their most important games for the Switch. Nintendo is constantly making decisions that make fans rage, one more wouldn't make a difference to them.
Honestly, all of your arguments are based on assumptions that make very little sense or that are very debatable.