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RolStoppable said:
potato_hamster said:

Yeah, because literally every PS4 player bought a PS4 Pro. Once PS4 Pro came out, the regular PS4 just stopped working and became no longer capable of playing all of those PS4 Pro exclusive games of which every PS4 game automatically became. You see those 97 million PS4s sold? That's actually just 48.5 million people who bought PS4s and then upgraded to PS4 pros when they came out.

Xbox owners did the same. So of course it makes sense when trying to figure out the cost of PS5/Xbox Scarlett ownership, it makes sense to include the mid-gen upgrade.

But hey, at least you were "generous" in your assumptions, right?

Let's try some equally disingenuous crap when figuring out the cost of Google Stadia:

$720 for six years of subscription
$2160 for an additional $20 a month of internet bandwidth to play games at 4K and then an additional $20 a month for 3 years to upgrade to an internet package with bandwidth capable of playing games at 8K (so $20 a month costs becomes a $40 a month cost half way through)
$1000 for upgrades to router and mesh network to handle upgrade to 8K streaming
Total - $3,880 or $2,160 if someone only decides to keep streaming at 4K like a common peasant.

Wow. This Google Stadia thing seems awfully expensive compared to a PS5 or Xbox Scarlett since neither of those require the bandwidth levels Stadia does just to play! There's totally no holes in that logic!

It's logical to include mid-gen upgrades for consoles when a comparison is drawn to the premium version of Stadia.

A comparison about the base versions can also be done.

Stadia for six years - $0
vs.
Console - $400

Do you need an internet connection to play PS5?