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eva01beserk said:
Mr Puggsly said:

Agreed, MS has a treasure trove of IPs that they could do cool things with. But the sales potential isn't always there.

Sometimes it just doesn't happen because the project they were working on sucked, I'm looking at you Fable Legends.

Hold on there, Fable Legends dint look all bad. I thought it was a nice multiplayer addition, but it needed a Single player story with the character development fable is known for. If the Forza people are really doing fable 4, then I say make a traditional fable and then attach fable legends to it as the multiplayer component. 

I actually spent time with the beta. On paper I liked what Fable Legends was, it made me think of Phantasy Star Online. In practice though, it just wasn't a fun game. It was slow, I often felt confused about what was happening and there wasn't much personality in the story telling that was there.

It didn't need to be a traditional Fable game per se, it could have blurred the lines between single player and multiplayer game as does Phantasy Star Online before it or Destiny. Hence, you can have a story driven experience with missions that are enjoyable alone or with others. I bet it could be salvaged into an enjoyable product, but the beta was just a boring game.

Fable Legends wouldn't work as a multiplayer component, its not just some PvP or co-op mode. Again, I see it as some sort of Phantasy Online or Destiny style of game. I think that's what they were going for but it just sucked.



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