Trumpstyle said:
Do we even know if Navi can do 3 shader engines? I don't think GCN ever could as there is no gcn gpus with 3 shader engines. And I think that in Navi that each shader engine is limited to 20CU's. You can probably do less than 20CU's per shader engine so a small gpu/apu with 12/14/16 CU should be possible. Then it also seems when you do cut-down versions of gpus you need to disable 2CU in each shader engine so in Navi 10 you must disable 4CU's at the time so 36/32/28 CU's is only possible in cut-down versions. This is my guess. |
I don't see why not.
Still early days yet to be playing hypothetical's with the smaller details though.
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