PAOerfulone said:
A Link Between Worlds certainly didn't feel like a $40 DLC Pack, and that game uses the exact same map, almost 1:1, note for note, as A Link to the Past. But it was still a fantastic game that did enough to stand out on its own with kinks and things like the wall-merging and item renting mechanics which opened up all kinds of new possibilities for puzzle-solving, exploration, dungeon design, speed-running, and nonlinear gameplay that weren't possible in A Link to the Past. They pulled it off before, they can most certainly do it again. |
I didn't play ALBW. I just can't see how a game can possibly feel like a full-fledged new entry in the series with a recycled map. I can't imagine any amount of new mechanics or story not making it feel cheap and half-arsed.