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If it doesn't sell well I shall have to moan and bitch a fair bit as this looks sweet and really, given the levels of stagnation for new IP and ideas, it should be embraced - if of course it does turn out well.

Still, from what I gather the team is actually small and for once the hype has more come from market reaction - i.e. previews, etc. - than developer generated, which is normally a pretty good thing and also means that the sales required to make it profitable are far less than a big title with a large team labouring over it.



Try to be reasonable... its easier than you think...