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Barkley said:
Medisti said:
His reasoning is pretty flawed, just like it was for DOOM. The OS takes up resources, Windows using A LOT more than the Switch OS, the performance of his build to how Switch will handle it is not 1:1, and some of these ports devs have reduced geometry and lighting to improve performance. That doesn't mean a port is possible. It just means that DF's reasoning on why it isn't is pretty off-base.

They mention the impact that windows has on the CPU in the video. Then they switch to a more powerful CPU and show the GPU and Memory Bandwidth is a problem.

All of this completely ignore the difference in architecture, though, which affects performance and the entire graphics pipeline. Just looking at the raw numbers and approximating the benchmarks will NOT give you a clear idea, because it can never be 1:1.