chakkra said:
But I wasn't pointing fingers for the "it takes years to develop games" part. I think in that part we can all agree. I was just pointing out the ridiculousness of the notion that ANY publisher would force a developer to develop a game in ONE year. Specially when we have had the discussion about "games take years to develop" just a couple of months ago. |
Understood, my bad then. Just very simple indies would take less than one year nowadays. Even sequels or Ubi sequels have like a 3 year interval with 3 teams rotation.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."