mZuzek said:
True, most games suck. Unfortunately, the same applies to games called Pokémon.
I don't wanna be the animator of over 800 Pokémon, but you'd imagine that they'd have a large enough budget to hire a lot of animators for a game that's guaranteed to sell at least 15 million copies. I mean, dude. FIFTEEN MILLION COPIES. Do you have any idea how much that is? Most AAA games out there don't sell that much, it's ridiculous for a game like Pokémon to look so low-budget and lazy. After over 20 years of Game Freak, we've all learned to accept it, but it shouldn't be acceptable. |
I mean I get where you are coming from, but I wouldn’t call Game Freak lazy. It’s about balancing what they can and cannot do within a reasonable timeframe. And let’s not pretend over a 100 people on staff (about 143 employees total at Game Freak) is not enough to create a big Pokemon game. And maybe that is a reasonable staff they can handle for now. Who knows. It’s not like all of the profits from the games go to Game Freak so they can use it how they want to. The Pokemon Company, Creatures, Inc., and Nintendo get their share as well. Most games don’t have the type of release schedule that Pokemon has, with the closest to that are Call of Duty, the annual sports games, and Battlefield.
Last edited by Kai_Mao - on 05 June 2019






