Vodacixi said:
You wish it ran locked now. It runs exactly the same as when it came out. And that is with drops during busy sequences. Don't be a liar and coward conviniently showing the DF video with mostly cutscenes and driving. Of course that's locked 30. Show the other Digital Foundry video were the framerate can't stay at 30 during certain sequences. Oh, you won't. Because you don't have arguments. Big improvements were made, yes. Also, PS4 far, far superior to PS3. Which not only compensates for said improvements, but even leaves margin to do even better things as demonstrated by RDR 2. By your own logic, there's no reason for the PS4 to not run GTA V or Skyrim at a perfect 30fps. By yoir own logic, PS4 struggles to run a last gen open world game. Just like the Switch. And yet, PS4 can run new games like The Witcher 3. So... by your own logic, the Switch should be able to do it to. With obvious downgrades of course, we're talking about a portable machine with limited resources. C'mon, keep trying. You almost ran out of lies and false arguments. Just a little more, buddy... almost there. |
Oh boy, I'm concerned about your mental well being, throwing around insults over nothing. Aside from that, that video is what DF posted after the patch showing the problematic areas before the patch, which if you watched it, the frames dropped mostly while driving. the video is 24 minutes long for god's sake, mostly gameplay
Aside from that. I already explained to you, switch still doesn't have a impressive open world game that Has locked 30fps, AC3 is a impressive one but ran like crap, la noir aslo runs bad, then you have zelda a last gen game which runs fine, but certainly struggles to hold 30fps.
Last edited by linkink - on 31 May 2019






