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linkink said:
Vodacixi said:

Well then... PS4 must be struggling to run a last gen game like GTA V because it has some drops here and there during busy sequences. Or Skyrim. Or many others.

Is this all you got? Can you stop this useless and hollow argument of yours?

GTAV runs 99% locked now. It's the most technically demanding last gen game, it's not even close. Aside from that, big upgrades were made to the ps4 version graphically, and significantly increased traffic density, foliage, etc. Now compare that to the zelda video from DF, a night and day difference. Another point why we use zelda, it's the only impressive open world game on switch that runs well. skyrim is not impressive, it was ugly game even on 360 in 2011.

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You wish it ran locked now. It runs exactly the same as when it came out. And that is with drops during busy sequences. 

Don't be a liar and coward conviniently showing the DF video with mostly cutscenes and driving. Of course that's locked 30. Show the other Digital Foundry video were the framerate can't stay at 30 during certain sequences. Oh, you won't. Because you don't have arguments.

Big improvements were made, yes. Also, PS4 far, far superior to PS3. Which not only compensates for said improvements, but even leaves margin to do even better things as demonstrated by RDR 2. By your own logic, there's no reason for the PS4 to not run GTA V or Skyrim at a perfect 30fps. By yoir own logic, PS4 struggles to run a last gen open world game. Just like the Switch. And yet, PS4 can run new games like The Witcher 3. So... by your own logic, the Switch should be able to do it to. With obvious downgrades of course, we're talking about a portable machine with limited resources.

C'mon, keep trying. You almost ran out of lies and false arguments. Just a little more, buddy... almost there.

Last edited by Vodacixi - on 31 May 2019