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linkink said:
Vodacixi said:

On the first video... you think that ocasional 1 frame dips are enough to say the game struggles? Ok, I see there's no point in trying to reason with you.

Oh, btw... about the second video, which is the one where the game actually shows heavy slowdowns. First, as I said, it only happens on the big towns (and the kokiri forest). And second... if you could actually put one and one together, you would have noticed that the second video is from version 1.1.1 while the forst one is from version 1.2. And... surprise, surprise: Kakariko Village is shown in both videos and while in 1.1.1 it shows heave drops, in 1.2 it shows NONE. And that's version 1.2. Now we are at 1.6, which is nearly perfect in both handheld and docked.

Next time put a little effort into your evidences. I have nothing more to say to you.

Yes its struggling it drops frames with basically nothing going on. Not struggling means it's nearly locked. obviously zelda BOTW is not anywhere near that. Not saying the game is not mostly 30fps. Drops are common though which means it's struggling to maintain that 30fps.  

Also the first video shows 5 seconds of Kakariko village not exactly a valid comparison.

Well then... PS4 must be struggling to run a last gen game like GTA V because it has some drops here and there during busy sequences. Or Skyrim. Or many others.

Is this all you got? Can you stop this useless and hollow argument of yours?