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Ganoncrotch said:
the games file size is close to 100GB on the PS4 it would take an incredible amount of work to make that any way feasible on the Switch.... I guess Doom was in the 80GB region and that came down to 25 or so on the Switch but the id tech 6 engine is known for its fantastic scalability, the REDengine I'm not so sure about given the fairly poorly performing Witcher2 on the X360, I would definitely just take this as a rumour and not much else and if it did turn out to be true, I wouldn't be pre ordering it until I seen how it runs and how much SD card this would require.

Actually the PC port of witcher 2 for 360 was a stable 30fps. it was pretty impressive at the time, even though its not even a great looking 360 game now.