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linkink said:
curl-6 said:

Yeah, I just finished replaying New Order on 360 less than two weeks ago, and it's definitely not in the same league as Doom 2016 or Wolfenstein II in terms of tech, it looks like a game from 2006, whereas the Switch ports look like current gen games, just blurrier.

I suspect a big part of this equation that's being overlooked is cost. Sure, they could have rebuilt Doom or Wolfenstein II from scratch to run at 60fps on Switch, but that would've cost a lot more than just cutting the framerate in half and tuning down the settings until it runs okay. Panic Button's approach was, most likely, simply the more profitable one.

Rebuilding a game for hardware is rare these days, most developers just don't do it, especially with how long games take to make these day.

AS for Wolfenstein II on switch, you can't look like a current gen game and be running at 500-600p so what's the point, they should focus on getting the resolution higher, and  overall the game would be much more visually pleasing on the eyes.

That was what i meant, that I can't see them bothering to essentially rebuild the game for the Switch, which is what would need to be done.

And hence "like current gen, just blurrier"; Wolf 2 and Doom on Switch retain almost all of the PS4 tier rendering techniques of the PS4/Xbone versions, just at a lower resolution and framerate. It was probably just easier and cheaper to do it that way than to extensively rework it.