Nozz-A-La said:
So you think it's just random that not one single AAA current gen open world title was ported to switch? whe even last gen open world ports keep struggling to reach 30 fps. Ignoring open world, you could only name 3 current gen AAA games that got a good port on switch, meanwhile 30+ AAA games release on ps4/xbox one every year. |
Skyrim runs at 30fps with almost no drops at all. Breath of the Wild runs mostly at 30fps and only struggles on big cities. Saints Row: The Third is a fucking mess in general, but that's the developer to blame. I mean... it can clearly be done better.
I guess porting an open world game has more work behind than porting a linear game. Thus, we don't see as many of those on Switch.
What's your point with your last paragraph? PS4 and Xbox One, home consoles that weigh about 3 Kg, about 30cm long and consume about 130W get bigger games easier than a 300g 17cm portable console that consumes a whopping 12W. Wow, what a surprise.
I never said that the Switch should get every AAA game that comes to PS4 and One. I'm saying that if the developers want, they can probably port almost any game with a reasonable quality to the Switch.








