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RolStoppable said:
JEMC said:

I knew the sales from the last report, I posted in that thread.

What I wanted to point out is that, while console sales increased by 9.500 units (7.500 Switch, 2.000 PS4), software sales decreased by 21.600 units. Even if we remove the sales from Days Gone as it was a mildly anticipated game, it turns out that there has an increase, yes, but of only 1.300 games sold. 1.300 more games for 9.500 more consoles.

You are only looking at a top 10 to draw conclusions about software sales. Also, Days Gone wasn't the only new release two weeks ago, Mortal Kombat 11 was new as well. It would also make more sense to look at the consoles individually.

Switch hardware is higher by 7,500 units. Two weeks ago Switch software in the overall top 10 combined for 4,500 units, this week's tally is 10,000 plus 1,500 from the new release Mortal Kombat 11. Games like Breath of the Wild, Splatoon 2 and Pokémon: Let's Go that are outside of the top 10 can easily account for the rest.

Games outside the top 10 count, no doubt about that, but this week's tenth game sold 1.200 units while the tenth game from the last report sold 1.000. The difference isn't really big and the games outside the top ten can follow the same pattern.

I missed that Mortal Kombat was also a new release two weeks ago (its numbers were so below the ones from Days Gone that I didn't realized its novelty), making the comparison a bit harder to make.

We could go another two weeks back, the 25/03/19 - 31/03/19 report were there were two new games but neither crossed the 3.000 figure. In that report, hardware sales were almost 10K lower, but software was only 3.500 less.

Software sales this plast period haven't been as good as they could.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

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