| weezy said: I'm just amazed how such a shitty game could outsell most of Sony's arsenal. |
It is quite amazing. And it also says a lot about the direction the video game business is going. The only way to be profitable when developing games that appeal to hardcore gamers is to meet their ridiculous standards. If it's not a top notch game, then it is not going to sell very much. Look at GRID and Ninja Gaiden. They are both good, not great, but good games and I'd be surprised if ninja Gaiden made it very far past a 1,000,000 and GRID made it past 500,000 copies sold. Now those are by no means bad sales but considering the quality and production values they deserve much more. The bottom line is I'm sure they lost money.
As to how this relates to Carnival Games? Most things in the gaming industry from on now are going to be marketed towards casual gamers for reasons you are all aware of. (It's cheaper to produce games and the audience is naive enough to buy games of a lower quality) As hardcore gamers, we as a whole will be considered a niche because the overall gaming demographic is now much wider. Is this a good thing or bad thing for hardcore gamers? More people are playing games but it's not the games that we enjoy. They're "enjoying" shovelware like Carnival Games. Through the eyes of a developer, it's is much more appealing to make lower quality games and make tons of profit. That is why you see rumors of Sony and Microsoft making motion controllers in order to get a piece of the action. It's not that motion controllers are bad, it's just that the market now has a demand for them. Once they have a decent share of the much larger casual market, they too can create crappy games and have them sell 2 million copies. Next generation you are going to see much more shovelware. More than you can handle. And once again the only ones that really win in the end are the corporations. Because the point of their existence is not to serve us the consumer, it is to profit as much as the consumer allows them too. We are enabling.







