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linkink said:
curl-6 said:

Again, it's not speculation that mature, standardized parts are easier to work with and fully harness than exotic new hardware like the PS3's Cell processor, that's fact.

I never argued that fact. You saying that it's impossible for ps4 to match ps3 graphical progress because ps3 was exotic complex hardware that's my argument with you. As Pemalite explained above with halo 3 to 4, massive visual gains are more likely to come from developers learning how to make the best use of the hardware as well as evolving there engine and rendering technics to make best use of the hardware.

Except PS4 was, by intentional design, mature, well-documented, and very straightforward hardware, so figuring out how to best use it was relatively easy and painless for developers. Not so with PS3, which notoriously took years for devs to wrap their heads around.