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Faelco said:
Safiir said:

A game like undertale cost less than 100k dollars, on 32 months, with 1 employee. The witcher's numbers are on a completely different level and yet it's not several hundred times better.

That's not how production budgets work. You may argue that SC's development is not efficient but a scam it is not.

I already said that it's not a scam, but incompetence.

And yes, you can't just compare budgets, but you can compare polishing and production values. Undertale is far from the production values of The Witcher. I don't think that right now, the production value of SC is higher than TW3. 

Well, right now SC is not even halfway completed. Even right now though you can do things in SC that you can't in any other game. The physics engine is a marvel and that's the main point of a space sim. Again they are surely waaay too inefficient and have lost tons of time with changing engines and completely reworking major features in the game. And that is some thing an experienced developer should not have allowed to happen. But there's a reason why noone has done anything like it before. It truly is a ton of work and it simply takes a lot of time.