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RaptorChrist said:
I hope the online is more fleshed out when it comes to browsing for levels and viewing detailed information about the levels. I liked the idea of showing the player who beat each level the fastest, and seeing where the deaths occurred. Putting together an entire 32-level game within SMM2 would be freaking sweet, and I'm really hoping they include this feature if not any others. I played through people's levels in a certain order in the original SMM to emulate the feeling of playing a full game, but it's not the same when lives don't carry over, and if you get stuck you can just skip the level entirely.

Otherwise, I really liked SMW as a kid, so chargin' chucks felt absent.

I understand they're probably worried about junk campaigns clogging their servers, but I feel like they could let everyone upload unlimited individual levels, but also give everyone their own channel of sorts, and on that channel, you could store one campaign, complete with a custom world map.

They already sort of showed where people died in Mario Maker 1, but there wasn't a way to examine it closely. It just showed up when you died for a few seconds. And perhaps if they stored ghost data for the current world record of each level, and let you view it, it would provide some neat info. Perhaps a preview mode that the level's creator could turn on or off as they pleased (to prevent ruining surprises) or have a setting so it's only previewable after completing it once, and it could let you see all kinds of information about the level and look over it to see how it works without having to download it.