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LudicrousSpeed said:
Heavenly_King said:

if Anthem is 6/10, then by those standards Days Gone is 9/10 or GOTY

Reviewer thought Anthem was a 6/10 shlooter.

Reviewer thought Days Gone was a 5/10 open world zombie game.

I wish games were actually rated on how well they are within their own genre, but usually not. That is why less popular genres get a lot of flak for not appealing to a "wider audience".

I have been playing the game for a few days now and I just don't see the 6 material. The game is at least an 8. It isn't exactly the best game ever but it is fun. What this game offers is the singleplayer open world zombie survival game. Aren't almost all other zombie games linear? Including The Last of Us. Days Gone has some extremely well crafted scenarios that require some ingenuity and thought. I am in love with this survival gameplay myself. 

I feel like this game is being punished for rewarding stealth gameplay(which the twitchy gamers of today find boring) and not reinventing the wheel persay. Feels like Horizon Zero Dawn reviews all over again.

I also applaud this game's world building. Yet reviewers are dismissing the way this game fleshes it's world out just as they did Horizon. Audio recordings, well placed items, scene positioning craft the story. IE: I was exploring this little neighborhood. Big farm house. In the Barn there is a female/Newt Freaker trapped inside. You can hear them scratching away. If you go to the main house, upstairs you will find a dead man hanging himself just above the toilet. The room next to it has a locked white door. The Staircase has a single kid drawing of a Mom/Dad/Child/Dog. You have to climb across the house rooftop to get to the window inside the locked room. Once inside you see a dead woman freaker with an axe or something stabbed in her. Some light loot is in the room. It isn't the most inventive scenario, it is completely optional little find, but I think it caputures the storytelling in this game well.

I wouldn't say I am super invested into the main plot just yet. The game gives you no time to care about Deacon's wife before putting her at risk. Something the Last of Us understood hence making the player interact with the daughter for a good minute before the big let down. The world of lawlessness is good/serviceable. 

I am definitely not experiencing any of the performance issues some are complaining about. The most dodgy scenario was probably the opening cutscene, everything else has run as smooth as butter. No frame dips or anything. I am running off of a PS4 Pro and Day1 Patch tho so not sure about if it is different otherwise.

This game is a 8.4/10 for me so far. Will see if I change my mind once it ends.



      

      

      

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