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BraLoD said:
Forbes actual post: PS4 won because it didn't try to screw gamers from the start and focused on games.
Well, I'm all in for that to happen again, indeed.
About PS4 lack of innovation... PSVR (VR gaming), PSNow (streaming gaming), Remoteplay (remote gaming on other devices) and Shareplay (play your friend games without owning it) you saw all those ideas on consoles first on PS4. Including Crossplay, Street Fighter V was PS4/PC from the get go.
Seems like someone at Forbes is kinda personally hurt.

PSNow is basically a Playstation rebranded Gaikal, and remoteplay and Shareplay also stem from that aquisition, it's nothing Sony developed or innovated. And the functionality of Shareplay was possible with Wii, DS and 3DS games before the PS4 launched. Also, Virtual boy?

And about Crossplay... you do know that PS/console crossplay is normally always allowed unless it's a Shooter or RTS game (as in those, Keyboard + Mouse have a very definitive, and thus unfair compared to console gamers, advantage in speed and precision), so SFV being crossplay with PC wasn't a big deal at all.

A big deal is, that crossplay with other consoles is still just possible with Fortnite and Rocket League, everywhere else Sony is blocking what could be patched in in 2 minutes. PC can play with everybody, but Sony apparently only with PC.

Also, last I checked, PSNow was pretty much crap, latency too high, image quality too low and excessively long loading times, especially on PS3 games.

This leaves PSVR, where they just jumped on the bandwagon created by the Kickstarter of the Oculus Rift. It's very low sales show, that VR is still very much niche.

Last edited by Bofferbrauer2 - on 21 April 2019