fordy said:
There is a reason why the PC does not use NAND as a high traffic swap cache, and that has to do with the limited number of write cycles that NAND is limited to, which is overcome in Optane. |
Also That's because most software dev and application dev on PC has not yet optimizing this feature on general consumer level. Also because PC is an open device it will be hard to become standard. If it's just only limited code that being read and write, combine that with super compression technique, new high bandwidth ram, CPU, connection (PCi-e 4.0 or PCi-e 5.0) and all games were made with this hardware in mind, I believe it more than possible. Hell even if software made on this feature in mind than even my old SSD using Sata 3 (Hell even with Sata 2) will be even blazing fast.