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Mr Puggsly said:
DonFerrari said:

No Kool-Aid, he is presenting it happening in front of the reporter.

You don't think SSD will load faster and that can change how open world games are created and navigated?

I believe that's more dependent on the actual game and other specs versus the storage medium.

While SSD is faster, RAM is significantly faster. So if the PS5 has like 20GB of RAM, I believe that's helping playing a bigger role in fast traveling. I mean that's four times storage a PS4 has for games so much of assets and textures could already be in the RAM.

That's also last gen content he's running, so don't expect the same for actual 9th gen games.

Of course it will depend on the game, anything bad codded can ruin any HW it run on.

RAM surely is faster and probably bandwidth will be higher, but there is a reason the PS4 and X1 games don't run from the BD disc, because they are to slow, and there is a reason why putting a SSD on they make loading much faster and also the in game loading faster.

So it is only reason that SSD architeture will enable much faster and agile, nothing of kool-aid here so far.

We can expect same difference between slow HDD versus fast SDD next gen. He didn't promise all games will load in 1s. Seems like you are reading more than what is being said.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."