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Mr Puggsly said:
DonFerrari said:

You certainly didn't read the interview them. Simply putting a good SSD and making the system based on it have made it possible to travel faster in game (like Infamous and SM had traverse speed limited due to rendering) and of course the fast travel became real fast travel. It certainly will also make reload/retry much faster. He also talked about loading screens being a thing of the past.

Don't drink the Kool-Aid, you will be disappointed.

They couldn't even keep dynamic weather in GT Sport!

No Kool-Aid, he is presenting it happening in front of the reporter.

You don't think SSD will load faster and that can change how open world games are created and navigated?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."