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curl-6 said:
HoloDust said:

Let's not get ahead of oursleves. Hellblade looks quite fine in its best version(s) and it's really good port, but besides quite substantial cut downs, its very confined game to start with that would've been able to run on PS360.

Not like this though. A theoretical PS3/360 port might be able to retain the core gameplay framework but it wouldn't even look like Hellblade anymore as you'd have to gut the rendering pipeline and crush its RAM footprint down to less than 1/6th the size of even the Switch version.

The switch has 4gb of DDR4 ram at 1600mhz in comparison to the Xbox 360 having 512mb @ 700mhz. That's 1/8th the capacity at leas than half the speed. I would contest that something like the sea of souls area later in hell blade would just simply not be possible on Xbox 360 hardware, there's far too much active 3d geometry around the area.

https://youtu.be/rTYQwXIoDJI

Last edited by Ganoncrotch - on 16 April 2019

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