curl-6 said:
Not like this though. A theoretical PS3/360 port might be able to retain the core gameplay framework but it wouldn't even look like Hellblade anymore as you'd have to gut the rendering pipeline and crush its RAM footprint down to less than 1/6th the size of even the Switch version. |
As I said already, Hellblade is very, very confined game. if Rise of Tomb Raider on 360 looked quite good, Hellblade woulkd work as well.







