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curl-6 said:
d21lewis said:
A fantastic showcase of what is possible on the Switch.

Yeah, I feel like more than any game previously released on the system, Hellblade really seems to indicate that the Switch has still has untapped potential and that we haven't yet seen the full extent of how far it can be pushed.

2 years ago, I never imagined Switch would ever be producing results like this.

I disagree, I think Hellblade shows what the Switch is capable of doing, if you push it all the way to its limits.
This is a port job, where its not just resolution cut backs, or halved framerates.
They used video cutscenes (because it beats what the system can do), and they scale down textures, special effects, lightning, shadows, ect ect.

They spared no effort in optimising this game for the switch.
This is as far as the switch can go.

Which is still impressive, Switch uses like ~20watts vs the PS4 slims useing like ~90watts to play a game like this.