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curl-6 said:

I was speaking in purely technological terms; Bayo 2 definitely has moments of great spectacle, but its also using rendering techniques that are pretty standard for a Wii U game. FRN on the other hand uses techniques more common to the PS4.

Hm maybe I'm just misunderstanding how literal you are being, but don't you think there's more to consider than just that when you're talking about it being a "technological showpiece", or perhaps even more so when saying that Shin'En "push the limits" (implying Platinum didn't with Bayonetta 2)? Because I would think both have to do with more than just rendering techniques. Especially when the textures and rendering are low-quality, there are some artifacts, lots of jaggies, and some frame rate issues? (lots of those issues are shared with Bayo 2 granted)

Either way thanks for clarifying