| curl-6 said: I was speaking in purely technological terms; Bayo 2 definitely has moments of great spectacle, but its also using rendering techniques that are pretty standard for a Wii U game. FRN on the other hand uses techniques more common to the PS4. |
Hm maybe I'm just misunderstanding how literal you are being, but don't you think there's more to consider than just that when you're talking about it being a "technological showpiece", or perhaps even more so when saying that Shin'En "push the limits" (implying Platinum didn't with Bayonetta 2)? Because I would think both have to do with more than just rendering techniques. Especially when the textures and rendering are low-quality, there are some artifacts, lots of jaggies, and some frame rate issues? (lots of those issues are shared with Bayo 2 granted)
Either way thanks for clarifying







