By using this site, you agree to our Privacy Policy and our Terms of Use. Close
The Fury said:
vivster said:

The most interesting tidbit here is this:

Ismailer didn't elaborate on how the Epic Store will grow the Borderlands audience, but Epic provided some relevant numbers back at GDC, where it announced that the store has accrued 85 million registered users. 40 percent of those users don't have Steam installed

Which is kinda what I expected. A new generation of gamers that don't know or need steam.

Wait. Is the Epic client data mining people's PCs to find out if they have Steam installed? :P

Seems that way.

https://www.polygon.com/2019/4/5/18295833/epic-games-store-controversy-explained

"More concerning to some, however, is the fact that the Epic Games Store client makes a local copy of Steam files without first asking the user’s permission. Sweeney himself stepped into the Reddit thread to say that’s not OK, even if that data is only shared with Epic when users opt in.

'The current implementation is a remnant left over from our rush to implement social features in the early days of Fortnite,' Sweeney says on Reddit. 'It’s actually my fault for pushing the launcher team to support it super quickly and then identifying that we had to change it. Since this issue came to the forefront we’re going to fix it.'"



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)