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So I'm guessing the point of holding up PSVR against 32x, Mega CD and kinect is to show how it has done next to other accessory's that allow new types of games to be played. I get that, and I understand what it attempted to be said with these graphs.

But these are really terrible things to compare PSVR to. The Sega things are two decades old and the Kinect was a pack in item for many 360 SKUs.
Surely the PS2 Eye Toy would be the go-to compassion accessory. It's Sony, it also came out on a popular system and to my knowledge their wasn't an SKU to bundled it in with the system.

I get what you're trying to do and say, but the execution is awful.



Sony want to make money by selling art, Nintendo want to make money by selling fun, Microsoft want to make money.