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Nuvendil said:
Amnesia said:

I am sure Digital Foundery can't wait more to dig this one....

I'm sure they will.  This isn't the first game on Switch though to have shadows be so low res that they become hard to distinguish.

What is missing, though, is ambient occlusion.  That's what has the lighting looking a bit flatter than usual.  That and someone has the contrast.cranked down and the brightness cranked up. 

These light reflexions still looks amazing here...

We are on a really different scenario than 10 years ago with Wii vs PS3/X360. Now the illusion is perfect (from some distance).

It is harder to fool people when the game runs on a so large screen and available for visitors. Otherwise this will be a scandale really.